Practised on our own client for WOW Classic TBC Gold several weeks until it went live, developing plans and getting familiar with the litter and experiences," Minmaxed explained. "I think most of the guild could have liked C'Thun to be harder, but when talking about the entire'mathematically impossible' C'Thun I don't necessarily think it was about maths as it had been about the encounter being calmed with tentacles spawning inside of walls and beaming your raid while being out of line of sight"
Those bugs look like the principal obstacle in the way of Blizzard placing C'Thun to WoW Classic in his original form. But here is my pitch: Leave 'em in.
Yup, it'll be bothersome if your lead dps gets hitched unfairly, but that is Classic. The game's already an unbalanced relic, and the people knee deep in the gorgeous mess are thirsting for a drop of the old frustration. I refuse to believe a neighborhood who enjoys grinding honour and farming Scarlet Monastery would be put off by a couple of bug-induced raid wipes.
For yet another perspective on C'Thun I wished to talk to a normal raiding guild, one that came to AQ40 ready but to a far lesser extent than those I previously talked to. Merrilia is a officer from Dopamin. Even this guild, the sort of guild you might find on any machine filled with regular gamers, would be happy to attempt a pre-nerf C'Thun jog, albeit with some of those pesky bugs eliminated. "Pre-nerf C'Thun would be fun to try out," Merrilia said. "That being said it depends how many'bugs' are included in the nerf variant and if those bugs were overly game breaking to allow for a kill at all."
Ultimately, the pre-nerf C'Thun experience is just as much a component of Classic WoW as farming devilsaur leather, or fending off rogues in world PvP. It's part of the legend of this sport, something never bested by gamers in the moment. Every man I've asked said they would be considering taking on the battle, from the mega raiders, to buy TBC Classic Gold a average joe.