Amazon's New World is an upcoming massively multiplayer online role-playing game (MMORPG) by Amazon Games. With a release date of 28 September 2021 announced, there's not long to attend for Amazon's first big multiplayer game. Set within the twilight Age of Exploration during an alternate 17th century, Amazon's New World will pit players against the haunted wilderness of Aeternum, introducing them to a wealth of curious characters and creatures. Players won't just explore this mysterious island, they'll establish territories, govern them, and founded their own homes.
From clothing to enemies, housing to the setting itself, Amazon's New World encompasses a unique art style that permits players to become fully immersed within the world of Aeternum. to seek out out how the art team found inspiration, decided upon New World's art style, and ultimately brought their concepts to life, we held with associate stage director Sojin Hwang and stage director Charles Bradbury. Read on to get their design secrets, and take a look at our top character design tips for more on creating characters.
Historical inspiration
Hwang explains that the 17th century provided a place to begin and loose inspiration for the planning of latest World. "The 17 century is termed the age of exploration and discovery, causing many explorers to venture outside of their homeland and see other parts of the planet. We wanted players to possess that sense of exploration, adventuring into the unknown. that's just the commencement into the supernatural."
Hwang and also the Amazon Games art team liked the concept of Aeternum as a realm where myths and legends become reality. "At now and throughout history cultures everywhere the planet have innumerable folktales about New World Coins ghosts, monsters and other phenomena. Aeternum is where all those tall tales are literally true. therefore the overall art direction we wanted to possess this contrast being grounded truly while also embracing supernatural, and therefore the fantasy elements that keep company with that."
Balancing fantasy and realism
The art team behind New World had a transparent vision for balancing fantasy and realism once they developed the design of the sport. "We wanted to make an immersive supernatural world," says Hwang, "we added fantastic and magical elements throughout the whole game so you ought to be able to encounter something unusual in every corner."
The world and creatures of the New World are designed to be exaggerated and dramatic yet believable. "It's all about visual contrast. we've this scary horrific forest, but you'll find beautiful, lush nature additionally. plenty of the time we use bold artistic visuals. We attempt to push the maximum amount as possible in some areas, but we also rely lots on believable natural and familiar scenes to ground players so once we put these supernatural elements during this world it stands out even more."
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